AI Insights · Timothy · January 2024
Top 5 io Games on Android in Sweden Q4 2023
In Q4 2023, io games on Android in Sweden showed varied performance in downloads, revenue, and active users. Here’s a detailed look at the top 5 apps.
In Q4 2023, the top 5 io games on the Android platform in Sweden demonstrated diverse trends in terms of downloads, revenue, and weekly active users. This data comes from Sensor Tower, and more insights can be found on their platform.
Paper.io 2 from VOODOO saw fluctuating revenue, peaking at approximately $155 in the week of October 9 and closing the quarter at $68. Downloads varied significantly, with a high of 3.7K in the week of October 30 and a low of 1.2K in mid-December. Weekly active users experienced a peak of 11.8K at the end of October, with a notable drop to 7.7K in mid-December before rebounding to 10K by the end of the quarter.
Snake Rivals - Fun Snake Game from Supersolid had a relatively consistent revenue stream, peaking at $99 in mid-November and ending the quarter at $46. Downloads increased towards the end of the quarter, reaching 142 in mid-December. Weekly active users also showed a growth pattern, starting at 277 and peaking at 388 before slightly declining to 371 by the end of December.
Agar.io by Miniclip.com displayed a steady revenue trend, with a significant peak of $119 in mid-December. Downloads saw a substantial increase, reaching 361 in mid-December. Weekly active users grew consistently, from 603 at the beginning of the quarter to 941 by the end of December.
Snake Clash! from Supercent, Inc. experienced a notable rise in revenue, peaking at $73 in the last week of December. Downloads surged, particularly in the last two months, reaching 3.2K at the end of the quarter. Weekly active users followed a similar upward trajectory, peaking at 7.1K by the end of December.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES had modest revenue, with a peak of $89 in mid-December. Downloads showed growth, peaking at 700 at the end of October and reaching 540 by the end of December. Weekly active users increased steadily, from 5.1K to 5.5K over the quarter.
For more detailed insights and data, visit Sensor Tower.